Elixir
WAIT FOR GAME TO LOAD PLEASE
16-Bit Elixir is satirical game which focuses on overreaching technology, unhealthy coping strategies, and existential sadness.
Development To Do List (Summer 2017)
- Text writes itself rather than just displaying- also add ending cursor (more like a computer)
- Animate frog walk cycle
- Sound effects for text
- Sound effects for walking/jumping
- Ambient tracks for background (Perhaps like Alphys Theme for the beginning) (I will never escape Undertale's influence)
- Track for The Search for Meaning (countdown-esque)
- Fade between some scenes
- Change ending graphics to transition from 1-bit to full color 16-bit
- Shorten existential dialogue after the search for meaning
- Reduce slipperiness of blocks
- Figure out why raining inner sadness mini-game randomly decides that you got hit sometimes but not other times
- Add more types of sad blocks to rain down on you
- Perhaps also update those to come out of a coded and timed spawner rather than falling out of the sky using gravity like a scrub
- Change buttons so they highlight when hovered over but don't stay gray after being pressed
- Multiple kinds of character sprites randomly determined
- Make either a particle effect or a change in sprite occur after you have touched a task so you know that its been completed
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | danielvincenz |
Made with | Unity |
Tags | 16-bit, 1-bit, 2D |